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Order inside the board — Post-Prog-Metal

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From the music-learning collection, adapted for Philojain Music Muse. Referenced sources remain credited in the article.

Order inside the board — from What Goes Into What.

Order inside the board (6)

01. THE TREADLE CHANGES THE GAIN

Wah → Fuzz — Fuzz into a cranked amp, The Texas blues rig

  • Mechanisms: Sweeping bandpass, Shunt-feedback input gain, Low input impedance, Transistor saturation, Frequency-selective clipping, Wah inductor and Q
  • The move: A swept bandpass placed ahead of a level-dependent clipper, so the sweep decides which band gets distorted rather than merely which band is loud.
  • The friction: A vintage wah's output impedance is low and varies through the sweep, and a Fuzz Face's first-stage gain is roughly the feedback resistance divided by whatever source impedance is in front of it. So the treadle is not filtering the fuzz, it is modulating the fuzz's gain, and near the heel it can choke it entirely.
  • The recipe: Wah first is correct and it is the sound. If the fuzz thins or gates at the heel, that is the impedance interaction rather than a fault. Leave the fuzz control slightly below maximum so there is headroom for the gain rise at the toe, and do not put a buffer between the two unless you specifically want the interaction tamed.

Heavily distorted lead guitar where a vocal filter sweep is clearly changing the character of the distortion itself rather than just the tone, five minutes, 96 BPM, raw and physical. The guitar is a single-coil instrument going straight into an unstable transistor fuzz with no clipping diodes anywhere, so the distortion is the transistors' own operating point moving with signal level, spitting and asymmetric. In front of that fuzz sits a swept resonant bandpass filter operated continuously by foot: as the peak rises, the frequencies inside it distort hardest while everything outside stays comparatively clean, so the sweep sounds like the distortion is being aimed rather than the tone being brushed. At the bottom of the sweep the fuzz noticeably chokes and thins, gating slightly, and at the top it gets louder and more strident. The amplifier behind is a valve head running flat out, band-limited by a four-by-twelve cabinet so there is no fizz above 5 kHz at all, only woody cone breakup in the upper midrange. Guitar volume is rolled back for the verses, which cleans the fuzz almost completely, and rolled up for the choruses. No other effects. It ends on a held note that blooms into feedback.

02. THE FILTER AFTER THE FACT

Fuzz → Wah — Fuzz into a cranked amp

  • Mechanisms: Sweeping bandpass, Cascaded clipping, Wah inductor and Q, Order as function, High input impedance drive
  • The move: The clipper first and the sweep second, so the filter shapes harmonics that already exist instead of choosing which ones get made.
  • The friction: A fuzz's output is close to a square wave, with harmonics at nearly equal amplitude all the way up. A resonant peak swept across that is far more strident than the same peak swept across a guitar — and the fuzz has lost its pickup interaction entirely, because there is no longer a pickup in front of it.
  • The recipe: Only do this when you want the wah as a screaming resonant filter rather than a vocal one. Reduce the fuzz level going in, keep the treadle out of the top third, and expect to lose the guitar-volume cleanup completely: the fuzz now sees a fixed source and behaves like a fixed circuit.

Abrasive lead guitar with an extremely aggressive resonant filter sweep sitting on top of an already-saturated tone, four minutes, 112 BPM, harsh and psychedelic. The guitar is running into a fuzz first, generating a dense near-square waveform where every harmonic is present at almost the same level, with no dynamic response left and no cleanup available from the guitar's volume control. A sharp, high-Q resonant filter is then swept slowly across that wall from below, and because the harmonic content is flat and dense, the peak screams and howls as it passes each region rather than producing a vocal wah. Near the top of the sweep it becomes almost unbearable, a piercing narrow band; near the bottom it is a thick nasal honk. The filter is never used quickly — it moves in long slow arcs across whole bars. Underneath, the amplifier is a loud valve head into a sealed cabinet, contributing its own compression. The drums are simple and loud, and the bass follows the root. Everything is mono, dry and very close, with a room sound rather than reverb. It stops abruptly with the filter parked at the top.

03. EVEN ATTACK, LOUDER FLOOR

Compressor → Overdrive — The Nashville hybrid rig, The blues rig

  • Mechanisms: Compressor before drive, Attack time, Release, Soft clipping, OTA compression, Input gate
  • The move: Levelling the pick attack before the clipper, so the distortion is fed a steady signal rather than a transient.
  • The friction: It works exactly as advertised and the cost is unavoidable: the compressor lifts the noise floor by whatever it is applying as makeup gain, and the drive then amplifies and clips that hiss along with the notes. There is no version of this where you get the sustain and not the noise.
  • The recipe: Compressor first, ratio around 4:1, attack slow enough (10–30 ms) to let the pick through before it clamps, release long. Then set the drive by ear for gain rather than for level. If the noise is intolerable, a gate belongs after the drive rather than before the compressor, because the noise is being generated downstream of the input.

Sustained, singing lead guitar where every note has the same weight and the same length regardless of how it was picked, five minutes, 84 BPM, smooth and vocal. The signal is compressed before it reaches any distortion, with a moderate ratio and a release long enough that notes bloom rather than decay, so the attack transient is evened out before the clipper ever sees it. The overdrive that follows is a soft-clipping circuit with its diodes inside the feedback loop, rounding the waveform rather than squaring it, mid-forward and never harsh. Because the input is already level, the distortion is remarkably consistent: no note is dirtier than any other, and long held notes sustain almost indefinitely without any change in character. A faint but audible hiss rides underneath the whole performance, lifted by the compressor's makeup gain and then clipped by the drive along with the music — part of the sound rather than a fault. The amplifier is a small valve combo just past its breakup point. Playing is entirely single-note melodic lines with wide slow vibrato and long bends. No modulation, a small amount of spring reverb only. It ends on one note held until it feeds back.

04. THE COMPRESSOR THAT ISN'T

Overdrive → Compressor — The Nashville hybrid rig, The pedal platform

  • Mechanisms: Compressor after drive, Hard clipping, Ratio and threshold, Optical compression
  • The move: Compression placed after the clipping, which is the conventional studio order and almost the only place in a guitar chain where the convention is wrong.
  • The friction: Hard clipping is already a brutal compressor: it pins the waveform at a fixed voltage. A compressor placed after it has almost no dynamic range left to act on, so it stops being a compressor and becomes a level control with a slow envelope.
  • The recipe: Use it deliberately as a sustain leveller and a volume-matching device between channels, not as a dynamics processor. Set a low ratio and a long release; if you find yourself reaching for a high ratio here, the compressor is in the wrong place. Everything you actually wanted is available by moving it in front.

Mid-gain rhythm and lead guitar that is dynamically completely flat, with every note at exactly the same level, four and a half minutes, 100 BPM, controlled and slightly synthetic. The distortion comes first: a hard-clipping circuit whose diodes shunt to ground after the gain stage, so the op-amp slams into a fixed ceiling and produces a squared-off waveform with dense harmonics. That waveform is already pinned at a fixed voltage and has almost no dynamic range left. A compressor afterwards therefore does nothing audible on individual notes and instead acts slowly across whole phrases, keeping the overall level identical between quiet passages and loud ones. The result is unnervingly even: chords, single notes and palm mutes all arrive at the same volume, and there is no sense of anyone digging in anywhere. The amplifier is clean and high-headroom, contributing no distortion of its own. Recording is close, dry and mono with almost no reverb. The playing is repetitive and rhythmic rather than expressive. It fades out rather than ending, because there is no dynamic gesture available to end on.

05. EVERY REPEAT DIRTIER THAN THE LAST

Delay → Distortion — The doom and sludge rig, The post-rock swell rig

  • Mechanisms: Time before drive, Anti-clock filtering, Self-oscillation, Cascaded clipping, Effects loop
  • The move: Time-based repeats placed ahead of a clipper, so each echo is re-distorted on its way through.
  • The friction: Distortion is not linear, so it does not treat a repeat the way it treats a note. Each pass gets clipped again, gains harmonics it did not have, and loses definition — the repeats get muddier rather than quieter, and by the fourth one there is no pitch information left.
  • The recipe: This is a deliberate effect, not a mistake, and the way to use it is to keep the feedback very low — one or two repeats — and the delay short. For clean repeats behind a distorted tone, the delay belongs in the amplifier's effects loop, after the preamp gain, which is what the loop exists for.

Heavy guitar where the echoes decay into noise rather than into silence, six minutes, 72 BPM, murky and disintegrating. A delay sits in front of the distortion rather than after it, so every repeat is fed back through the clipping stage again: the first echo is recognisably the note, the second is grainier and thicker, the third has lost most of its pitch definition, and by the fourth there is only a compressed wash of harmonics with no fundamental left. Feedback is set high enough that this progression is clearly audible on every phrase. The distortion is a dense, cascaded fuzz circuit with a great deal of internal gain, so the degradation is severe. Underneath, the amplifier is enormous and loud into multiple cabinets, and the low end is physical rather than electrical. Playing is sparse — single low chords struck and left to disintegrate, with long gaps between them, so the decay is the event. Drums are slow, huge and slightly behind the beat. No vocals. The piece ends by letting the delay run away into self-oscillation and pulling it back down by hand.

06. THE NOTCHES GET FILLED IN

Modulation → Distortion — Plexi at full volume, no pedals, The funk rig

  • Mechanisms: Time before drive, Stages to notches, All-pass stage, Flanger, Order as function
  • The move: A phaser or flanger placed ahead of a clipper, which is where almost every famous recording of the combination actually put it.
  • The friction: Modulation works by creating notches in the frequency response. Distortion after it generates new harmonics that fill those notches back in, so the effect is reduced — audible, but far shallower than it is in front of a clean amp. Reverse the order and the modulation is deep and obvious but sits on top of the distortion rather than inside it.
  • The recipe: In front of the drive for a subtle, woven-in swirl that moves with the distortion; after the drive, or in the amp's loop, for an obvious sweeping effect. Neither is wrong. If you want depth from a phaser in front of a high-gain amp, use more stages rather than more depth — four stages give two notches, six give three.

Hard rock guitar with a slow, thick phase sweep that is clearly inside the distortion rather than on top of it, four minutes, 118 BPM, swirling and muscular. A four-stage phase shifter sits in front of the amplifier, producing two moving notches that sweep slowly upward and back. The amplifier is driven hard, and because the distortion generates new harmonic content it partially refills those notches, so the sweep reads as a subtle thickening and thinning of the whole tone rather than as an obvious whoosh — present on every chord, never separable from the guitar sound. Chords are power chords with open strings ringing, played with a heavy pick attack; the sweep is slow enough that a single chord changes character while it rings. The amp is a valve head into a sealed four-by-twelve, band-limited so there is no brittleness at the top, with real cone breakup around 2 to 3 kHz. Drums are live, loose and hard-hitting. Bass follows the guitar root closely. No delay, no reverb beyond the room. It ends on a single sustained chord with the sweep still moving through it.

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